Hey Folks,

I have baked the soldier character… but I ran into a few hick ups that will need to be dealt with.
I’ll be spending some time in photoshop cleaning up some of the errors from the bake and adding a few more details.
It’s been a while since I’ve baked a character this complex, so it’s been a bit of challenge going at this one.

I maybe should have picked a simpler design, but for now i’ll keep working though it.

I have also started work on objects for an unannounced game.
Thankfully I can show you a render of my progress.

Toon Style Objects for an Unannounced project.

Toon Style Objects for an Unannounced project.

See you again on the 30th!

UVing a Soldier and a New Site.

Hey Folks,

I’ve spent my week tweaking and UV mapping the soldier character.
I am very nearly done, though this weekend’s blistering heat and short power outages have hampered my progress.

Soldier Character

Soldier Character with in progress UV map.

I’ve also been working on a proper(ish) portfolio site for my work.
There will be less clutter and personal updates on this site and more just showcasing my finished work.

Follow the link below to see it.

http://alecadams3d.wordpress.com/

The site is  in progress but I am hoping to have the nailed down too.

 

Thanks for stopping by and I’ll see you again on the 16th!

 

Hi Poly Soldier model update

Hey Folks,

I was able to get a bunch more work done recently.

I am feeling pretty good about it. I have some revisions to make on the soldier model but over all I am happy.

Check out the images below.

See you again on the 1st! EDIT: the 2nd~!

Here is that post I owed ya.

Hey Folks,

I am continuing to work on my soldier model.

At this point if you recognize the character then that’s great, because it’s Adrain Shephard from Half-Life: Opposing Force.

I am currently re-working the hi-res mesh.. so I’ll get back to you on this on the 19th.

 

Ashep12 Ashep13 Ashep14 Ashep15

Small update

Hey folks,

I am healing up well from my wisdom teeth extraction.

I’d have like to made more progress on my various projects but really, I needed some time to rest.

For now I just have this one image of my progress.

Ashep5

 

 

See you on the 5th

Quick Update on the Merc.

[EDIT] I am getting my wisdom teeth out and I will not be updating the 14th. I’ll have an update for you folks on the 21st.

 

Hey Folks,

I’ve been fighting off a mild flu for the past week so I didn’t get as much done as I was hoping to.

I have made some progress on the Merc.

pictures below.

Ashep1 Ashep2 Ashep3 Ashep4

See you again on the 14th.

T-Rex and Merc Updates

Hey Folks,

I have adjusted the Rex’s texture from my last update.

I’ve brightened the texture a lot and used a few tricks that my good friend Adam deGrandis showed me to add some variation.  I added a few details including a more detailed eye texture scoured from a crocodile and a komodo dragon.   The first draft of the  specular map has also been applied to the model.  I am pretty close to all this model done.

I also have been working on the Mercenary character.  Slowly adding more detail but nothing major yet.

 

Pictures below.

rexprogress41 rexprogress42 rexprogress43 rexprogress44 rexprogress45 rexprogress46 agent11 agent12 agent13 agent14 agent15 agent16See you on the 31st

 

 

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