Below are a couple of screenshots of Hypovolemia featuring some of my latest props in game. (the crates in the center of frame and the shot up concrete barrier.)
I am still testing things out with baking normals from mudbox meshes… I’ve had some mixed results and I have a long road ahead of me before I can hammer out all nuances. I’ll post my progress at a later date.
Also!, I am going on vacation and I will not be updating this coming weekend.
You can catch me again on the 26th.
EDIT: UPDATE ON THE 1st