Still Alive.

I have been spending a lot of time flip flopping on project ideas and doing a number of Mudbox sketches. To be honest I still haven’t nailed down a real project and I haven’t been reading as much as I should about these programs. (also doing a bit of goofing off with my vacation time.)

Human Head practice
The first low poly human head I have made with using zero triangles in Maya.

I have, however, still made some progress and that to me is very important. As creativity ebbs and flows I will again pick up steam and move forward at a better pace. For now I just need to hit the books more firmly and allot more time to do these things.

See you next weekend.


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